Picture
So I've been addicted to this game for about a week or so now. It has pretty much everything I look for in an RPG: a class system, an awesome story, and quests out the wazoo. I'm only about 12 hours in, but I'm enjoying every minute of it. I played the last two games (Dragon Quest VII, and Dragon Quest VIII) and I have to say this series is pretty legit. There's so much old schoolness going on it's ridiculous. I'm going to give a more detailed impression of this game soon enough, but I just wanted to say that my initial impression of the game is pretty awesome. It's actually inspired me to try to make an RPG like I've always wanted to. So stay tuned for that too. Anyway, if you have a DS and want to play good old school RPGness, I'd definitely check this game out.
 
Picture
 I want to take a break from writing stories from my gaming past to talk about a new game I played recently that even though I only spent probably 30 or so minutes on it, the hopes that I have for it are pretty high. As you can see from the title, I'm talking about Warioware DIY for the Nintendo DS. Now, I've always enjoyed the Warioware series. I thought it was a pretty quirky game, and the idea is pretty neat. This game however takes it to a whole new level. In this one you are able to create minigames, music, comics, and all sorts of other things and then share them with other players via the Wii or DS Wireless. It's pretty well executed. 

 
I wrote this review a long time ago, but I liked it so much I'm going to repost.
Picture
Pieces
SNES
Atlus
Rating 4.5 out of 5

This is an unusual game for me to review, seeing as how it came completely out of left field for me. I just found this game amongst all the stuff in my collection, and I gotta say…I regret not finding this game a lot sooner. Basically it’s a puzzle game in the most literal sense. You are pitted against another player to see who can put 3 puzzles together the fastest. If that sounds lame, just wait there’s more. As you put the pieces in faster and faster you fill a POWER meter which enables skills to be used on the sidebar. These have various effects, such as a brush that wipes off pieces of the other players board, an AUTO ability that will automatically place any piece you touch, a submarine that will show you where the piece goes (sorta like a hot/cold type deal). This adds a great deal of strategy to the game which makes it even more fun. 
Picture
This is one of the games that exemplifies why I started this blog in the first place. How games are meant to be fun even at their very core, and shouldn’t have to rely on violence to be that way. This is definitely a game I’d love to see remade on Xbox Live Arcade, or the DSiware or something similar. If you’re interesting in finding this for your SNES you can expect to pay around $8.19.

 
So, I'm finally getting a chance to play this after hearing a ton about it. I haven't been playing that long, but I'm pretty impressed thus far. The setting is pretty awesome, as well as the battle system. I'm still getting a little use to the controls though. One interesting thing is how fashion forward this game is. The whole game is about insane fashions that only Japan could come up with. Everything has a modern feel. Now, I'm not a terribly huge fan of Tetsuya Nomura's story ideas, but his designs are neat and clean which I enjoy. Plus the whole dedication to street life (like grafitti and the fashion and all that jazz) appeals to me as well. I'm having a ton of fun with this. At this moment in time, I'd give it a 4 out of 5. But I may change that as I progress. I'll probably update this mini review.
Picture
Some of it even reminds me of Donnie Darko.